# Pivec Labs Documentation & Tutorials

This documentation and associated tutorials are for use with Pivec Labs Assets for Game Creator and Assets designed for Unity only. Assets created for Game Creator will not work without first having Game Creator installed. However, Pivec Labs **Assets for Unity do not need Game Creator** installed on your system.

Some components are similar, but they are not necessarily interchangeable. Game Creator assets are controlled using Triggers, Conditions, and Actions, whereas the Assets for Unity are controlled using the associated Editor script.  See the corresponding section for each component for more detail.&#x20;

![](/files/-MaCf2xgKqZqEBOAfzVD)

## <mark style="color:blue;">**Become a Patreon and get early access to code, projects and more - Click Here.**</mark>

## Documentation for Game Creator Assets

{% content-ref url="/pages/-M69gLSJ0mIRl4ChIiBb" %}
[Action Pack 1](/documentation-and-tutorials/game-creator/action-pack-1.md)
{% endcontent-ref %}

{% content-ref url="/pages/-MBdw6nJ4f18xDsaGBEb" %}
[Action Pack 2](/documentation-and-tutorials/game-creator/action-pack-2.md)
{% endcontent-ref %}

{% content-ref url="/pages/-MFoKudOTZsyM4gpz9oq" %}
[Action Pack 3](/documentation-and-tutorials/game-creator/action-pack-3-for-game-creator.md)
{% endcontent-ref %}

{% content-ref url="/pages/-LvPVNb04tDsMy0vgnie" %}
[UI Components](/documentation-and-tutorials/game-creator/ui-components-for-game-creator.md)
{% endcontent-ref %}

{% content-ref url="/pages/-LvPQyR0st8tgQ4yYzDH" %}
[Accessibility Module](/documentation-and-tutorials/game-creator/accessibility-module-for-game-creator.md)
{% endcontent-ref %}

{% content-ref url="/pages/-M0qTjG2SNkWZbEO9g8g" %}
[Developer Tools](/documentation-and-tutorials/game-creator/tools-for-game-creator..md)
{% endcontent-ref %}

{% content-ref url="/pages/-MP8dIKlC2hO32-GuBMK" %}
[Mobile Components](/documentation-and-tutorials/game-creator/mobile-components-for-game-creator.md)
{% endcontent-ref %}

{% content-ref url="/pages/-LvPTX8OzjgrS3XenCvH" %}
[Tutorials for Game Creator 1](/documentation-and-tutorials/tutorials/tutorials-for-game-creator.md)
{% endcontent-ref %}

## Documentation for Unity Assets

{% content-ref url="/pages/-M1kbRHhBwgG8VD48Djs" %}
[Developer Tools for Unity](/documentation-and-tutorials/assets-for-unity/developer-tools-for-unity.md)
{% endcontent-ref %}

{% content-ref url="/pages/-M2mO8X-VhOeujJcosE6" %}
[Mini Map System](/documentation-and-tutorials/assets-for-unity/mini-map-system.md)
{% endcontent-ref %}

{% content-ref url="/pages/-M1kbo1HrsafIZ644\_Gl" %}
[Tutorials for Unity](/documentation-and-tutorials/tutorials/tutorials-for-unity.md)
{% endcontent-ref %}

## About this Documentation <a href="#about-this-documentation" id="about-this-documentation"></a>

Each **Component** has its own *Section*. Each *Section* contains an introduction chapter that overviews the core concepts. It is advised you read first the *Overview* page. Then you can decide to follow the guide from top to bottom or jump to between sections.

Pivec Labs Assets are designed to be easy to use, as are the components within each module. Despite this, sometimes certain features might require some extra explanation. Here's how this documentation describes highlights:

{% hint style="info" %}
A **Blue** highlight provides extra information on the current topic.
{% endhint %}

{% hint style="success" %}
A **Green** highlight is used for best practices.
{% endhint %}

{% hint style="warning" %}
An **Orange** highlight will inform of something which can lead to errors or confusion.
{% endhint %}

{% hint style="danger" %}
A **Red** highlight is a critical message that can be game breaking. Read with special care!
{% endhint %}

## Community Driven

All Game Creator modules are a community driven product. That means that you can have an impact on the direction of the development cycle. Although this is an **unofficial Game Creator Module** and we internally have our own roadmap, if there's a community consensus that a certain feature should be implemented first, we hit the *pause* button and implement that feature.

Join the channel in **Pivec Labs** [Discord server](https://discord.gg/AD9nRxCRWa) for realtime discussions about the development of current and future modules.

{% hint style="warning" %}
This page is always under construction, the information might be incomplete.
{% endhint %}

{% hint style="success" %}
Join the channel in Game Creator's [Discord server](https://gamecreator.page.link/discord)!
{% endhint %}

## Useful Links

* [Get Game Creator](https://www.assetstore.unity3d.com/#!/content/89443?aid=1100l36uR)
* [Get Accessibility Module](https://assetstore.unity.com/packages/slug/149171)
* [Get UI Components Pack](https://assetstore.unity.com/packages/slug/159185)
* [See the Game Creator HUB](https://hub.gamecreator.io/)


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://profpivec.gitbook.io/documentation-and-tutorials/master.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
