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  • Pivec Labs Documentation & Tutorials
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    • Action Pack 1
      • Action List
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      • Examples
        • Example 1 TMP
        • Example 2 Objects
        • Example 3 Actions
    • Action Pack 2
      • Action List
        • Camera Actions
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      • Triggers
      • Components
      • Examples
        • Example 1 - Camera
        • Example 2 - Camera FPS
        • Example 3 - Graphics
        • Example 4 - Sounds
        • Example 5 - Audio Player
        • Example 6 - Video Player
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        • Example 1 - Day Night Cycle
        • Example 2 - Light Control
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        • Parental Controls with Password
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        • Example 7 Gyroscope Camera
        • Example 8 Utilities
        • Example 9 AutoRun
      • Extras
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      • Canvas Components
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  • Assets for Unity
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  • Tutorials
    • Tutorials for Game Creator 1
      • Installing and Updating Modules
      • Adding Actions to the Button Bar
      • Changing the Graphics for TouchStick
      • Adding Passwords to Player Actions
      • Using the Colour Picker with Variables
      • Creating a 3D Inspection Panel for Game Objects
      • Customising the UI MiniMap
      • Creating a toggle for the SysInfo Panel
      • Simple Player Run on Left Shift Down
      • Pan Follow Camera with Keyboard
    • Tutorials for Unity
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  1. Assets for Game Creator 1
  2. Action Pack 2
  3. Examples

Example 2 - Camera FPS

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Last updated 4 years ago

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This example demonstrates another use for the Camera Actions. We have used the Action "Add Camera to Object" and added and place the camera at the end of the Muzzle (with a hidden sphere), and the image is displayed on the weapons screen.

The z axis for the Camera has bee set to 180, and therefore points in the same direction as the weapon. The FOV has been set to 10 to simulate a zoom, but this couldalso be set up to work on the scroll wheel.

This is a simpleexample of what can be acheived with these Camera Actions.