Documentation & Tutorials
  • Pivec Labs Documentation & Tutorials
  • Assets for Game Creator 1
    • Action Pack 1
      • Action List
        • Misc Actions
        • Object Actions
        • TMP Actions
      • Examples
        • Example 1 TMP
        • Example 2 Objects
        • Example 3 Actions
    • Action Pack 2
      • Action List
        • Camera Actions
        • Graphics Actions
        • Audio Actions
        • Video Actions
      • Triggers
      • Components
      • Examples
        • Example 1 - Camera
        • Example 2 - Camera FPS
        • Example 3 - Graphics
        • Example 4 - Sounds
        • Example 5 - Audio Player
        • Example 6 - Video Player
    • Action Pack 3
      • Action List
        • Day/Night Cycle
        • Light Control
      • Components
      • Examples
        • Example 1 - Day Night Cycle
        • Example 2 - Light Control
    • Accessibility Module
      • Components
      • Setup
      • Auditory Aids
        • Closed Captions for Sounds
        • Volume Control with Tags
        • Multiple Volume Controls
      • Motoric Aids
        • Configurable Tank Camera
        • On-Screen Multi-Function Joystick
        • Dynamic Touchstick
        • Multi-Function Touchstick
      • Cognitive Aids
        • Parental Controls with Password
        • Dyslexia Font Options
        • Motion Sickness Prevention
        • Gameplay Speed and Sensitivity
      • Visual Aids
        • Colour Picker
        • Variable Text Size
        • Object Outlining
        • Colour Switching
        • Colour Correction
    • Mobile Components
      • Actions
        • Haptics
        • Camera
        • TouchSticks
        • Gyroscope
        • Utilities
      • Triggers
        • Touch Gestures
      • Conditions
      • Components
      • Prefabs
      • Examples
        • Example 1 Haptics
        • Example 2 Cameras
        • Example 3 Gestures
        • Example 4 Controls
        • Example 5 Steering Wheel/Pedals
        • Example 6 Gyroscope Controls
        • Example 7 Gyroscope Camera
        • Example 8 Utilities
        • Example 9 AutoRun
      • Extras
    • UI Components
      • Canvas Components
        • Canvas Animations
        • 3D Models on a Canvas
        • Video on a Canvas
      • Animating UI Elements
        • Cross Fade Elements
        • Slide Elements
        • Shake UI Element
        • Tooltips
      • Text Mesh Pro & uGUI Text
      • Colour Picker Component
      • Mini Map Component
        • MiniMap QuickStart
        • Fullscreen Map
        • Adding Markers
        • Adding Labels
      • System Info Panel
        • SysInfo Quickstart
        • Using SysInfo Toggle
      • Main Menu Templates
        • Customising the Prefabs
        • Load/Save System
        • Comic Strip Example
    • Developer Tools
      • Time Manager
        • Actions & Conditions
      • Waypoint System
      • Click to Spawn Objects
      • In-Game Console
      • In-Game Screen Capture
    • Turn Based Module
    • VR Module GC1
  • Assets for Unity
    • Developer Tools for Unity
      • Click to Spawn
      • In-Game Screen Capture
      • In-Game Console
    • Mini Map System
      • MiniMap Quickstart
      • Map Parameters
      • Adding Makers
  • Tutorials
    • Tutorials for Game Creator 1
      • Installing and Updating Modules
      • Adding Actions to the Button Bar
      • Changing the Graphics for TouchStick
      • Adding Passwords to Player Actions
      • Using the Colour Picker with Variables
      • Creating a 3D Inspection Panel for Game Objects
      • Customising the UI MiniMap
      • Creating a toggle for the SysInfo Panel
      • Simple Player Run on Left Shift Down
      • Pan Follow Camera with Keyboard
    • Tutorials for Unity
  • ANNEX
    • Roadmap
    • FAQ
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  1. Assets for Game Creator 1
  2. Action Pack 1
  3. Action List

Object Actions

Action_Name

Description

Drag Object with Mouse

Drag an Object in 3D worldspace with Mouse. The mouse button is selectable within the Action and a public bool is available to turn of and on Dragging for the selected object.

Drag Object to Rotate

Rotate an Object in 3D worldspace with Mouse. The mouse button is selectable within the Action and a public bool is available to turn of and on Dragging for the selected object. X and Y axis are also selectable, as is the speed of rotation.

Float an Object

Float an Object in 3D worldspace has many parameters that can be tweaked to obtain the desired affect. Time before start, repeat interval and loop count are also provided. A restart Action is needed to complete the floating effect.

Move Object by Distance

Move an Object by Distance with or without easing and return timer allows you to move any object on each or all of its axis. The Object can return to its orignial postion or stay where it is and moved to another position by calling the Action again, It can also wait until it returns. All values can also be obtained from Variables.

Move Object by Value

Move an Object by Value to a specific worldspace co-ordinate with or without easing and return timer allows you yo move any object on each or all of its axis. The Object can return to its orignial postion or stay where it is and moved to another position by calling the Action again, It can also wait until it returns. All values can also be obtained from Variables.

Shake an Object

Shake an Object in 3D worldspace has many parameters that can be tweaked to obtain the desired affect. Time before start, repeat interval and loop count are also provided. A restart Action is needed to complete the floating effect.

Get Parent

Get the Parent of a Game Object and store it to a Variable

Change Parent

Clear the Parent from a Game Object or set it back to the Parent stored in a Variable, or any other Object.

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Last updated 4 years ago

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