Camera Actions

Action_Name

Description

Display Camera on Object

This Action will create a Camera on one GameObject, and display the image on another Game Object. The Camera can be rotated on all axis and the Field of View can be adjusted.

Display Mirror Camera

This Action will create a Camera on a GameObject, and display the image on the same Game Object. The Camera can be rotated on all axis and the Field of View can be adjusted. The object can be inverted to create a mirror image.

FOV Fixed Camera

This Action is to be used inconjunction with the Mouse Scrollwheel Trigger. You can set the Scroll wheel sensitivity and the minimum and maximum range of the Fixed Camera Field of View.

FOV Follow Camera

This Action is to be used inconjunction with the Mouse Scrollwheel Trigger. You can set the Scroll wheel sensitivity and the minimum and maximum range of the Follow Camera Field of View.

Orbit Follow Camera

Used inconjunction with a onKeyDown trigger, the Follow Camera can be orbitted either Left or Right, and the speed can be adjusted.

Rotate Fixed Camera

Used inconjunction with a onKeyDown trigger, the Fixed Camera can be rotated either Left, Right, Up, or Down. The speed can also be adjusted.

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