The concept of accessibility focuses on enabling access to your game for people with impairments, or special needs, or enabling access through the use of assistive technology. This module will provide as many features as possible without the need for assistive technology. The components can also be utilised in other ways to create additional features that are not normally provided to the player.
Accessibility is strongly related to universal design which is the process of creating products that are usable by people with the widest possible range of abilities, operating within the widest possible range of situations. This is about making your game accessible to all people (whether they have a disability or not). And if nothing else, with this module you can not only create some cool effects, but also give your player a choice.