Video on a Canvas

Video Actions

Action Name

Description

Add Video to Canvas Panel

Adds a Local or Remote Video to the Canvas

Play Video on Canvas

Starts the Video Playing with parameters

Pause Video on Canvas

Pauses the Video

Stop Video on Canvas

Stops the Video from Playing

Resume Video on Canvas

Resume playing the Video

Remove Video from Canvas Panel

Removes the Video from the Canvas Panel

The suggested process for adding and playing a Video on a UI Canvas is as follows:

  1. Using Unity's dropdown menu, add a RawImage element to your Canvas Panel and size it to whatever size you wish your video to be when playing.

  2. You can add a background texture to the RawImage if you wish (see UI example), but the color seeting in the RawImage must be white to be able to see the video correctly.

  3. Within a Trigger of your choice, include the Action Add Video to Canvas.

  4. Set the Origin (Local would be a Video in your resources folder, remote would be a video on a server) to your chosen Video, and the name/path of the video.

The Unity Video Player does not yet work with YouTube Videos and the URL for a remote video must be a full url address (ie: include the http)

5. Add the RawImage from your scene hierarchy to this Action under Target Raw Image. The Target RawImage must also be added to all Actions that control this Video (Play, Pause, Stop, Remove) as you can have multiple videos in your scene.

6. You can add the Play Video Action to this Action after the Add Video, or you can add it to another Action if required. However, it is important that the Video is added to the RawImage before you attempt tp play it.

7. These Actions will Automatically create a Render Texture, add it to the RawImage, and create and execute the Video Player.

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