Audio Actions
Action_Name | Description |
Audio Mixer Volume | Changes the Volume of each channel on a custom audio mixer. Add the custom groups and change each volume separately. |
Play Audio Source | After adding an Audio Source to a Game Object, this Action Plays the Audio attached. If the Audio was Paused, it plays from where it was paused. If Stopped, it starts the Audio again. |
Pause Audio Source | After adding an Audio Source to a Game Object, this Action Pauses the Audio attached. |
Stop Audio Source | After adding an Audio Source to a Game Object, this Action Stops the Audio attached. |
Scrub Audio Source | Add this Action to the scene, add the Game Object with an Audio Source and a Slider. A text field can also be added to show the current time that the slider advances to. |
Stream Audio Source | Music or Audio can be streamed from a web server. The Adio type can be selected and a custom mixer can be used. The volume and fade in can be adjusted. |
Random Sound from list | WIth this Action, a List of sounds can be created and Played in a random order. The volume and fade in can be adjusted. |
Random Sound from a folder | WIth this Action, sounds can be Played in a random order from a folder. The volume and fade in can be adjusted. The folder sound be included in a resources folder to be included in the build. |
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