# Audio Actions

| Action\_Name                   | Description                                                                                                                                                                                     |
| ------------------------------ | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| **Audio Mixer Volume**         | Changes the Volume of each channel on a custom audio mixer. Add the custom groups and change each volume separately.                                                                            |
| **Play Audio Source**          | After adding an Audio Source to a Game Object, this Action Plays the Audio attached. If the Audio was Paused, it plays from where it was paused. If Stopped, it starts the Audio again.         |
| **Pause Audio Source**         | After adding an Audio Source to a Game Object, this Action Pauses the Audio attached.                                                                                                           |
| **Stop Audio Source**          | After adding an Audio Source to a Game Object, this Action Stops the Audio attached.                                                                                                            |
| **Scrub Audio Source**         | Add this Action to the scene, add the Game Object with an Audio Source and a Slider. A text field can also be added to show the current time that the slider advances to.                       |
| **Stream Audio Source**        | Music or Audio can be streamed from a web server. The Adio type can be selected and a custom mixer can be used. The volume and fade in can be adjusted.                                         |
| **Random Sound from list**     | WIth this Action, a List of sounds can be created and Played in a random order. The volume and fade in can be adjusted.                                                                         |
| **Random Sound from a folder** | WIth this Action, sounds can be Played in a random order from a folder. The volume and fade in can be adjusted. The folder sound be included in a resources folder to be included in the build. |
