> For the complete documentation index, see [llms.txt](https://profpivec.gitbook.io/documentation-and-tutorials/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://profpivec.gitbook.io/documentation-and-tutorials/game-creator/accessibility-module-for-game-creator/components.md).

# Components

The **Game Creator** plugin is composed of different components that, used together, allow you to develop any type of game.

This Module is divided into **4 components**, each consisting of Actions relating to that specific area of **Accessibility**. Some Actions, such as the Visual Actions relating to Colour Blindness, require addition Camera components for post-processing. These can be easily added from the Unity Game Creator Accessibitly Menu.&#x20;

{% hint style="success" %}
When you select a Camera Component from the Menu, it will be Automatically added to your Main camera. It is best that this is done before adding any corresponding Actions.
{% endhint %}

All Actions within this Module can be set from Variables. This is an important features as it allows for the developer to create a Player Settings screen to enable the player to alter suchs features as Colour, Sound Volume, Game Speed, Control position, and more, to suit their individual needs.&#x20;

{% hint style="success" %}
Included within this Module are example of player settings screens and associated sample scenes of how to use them.
{% endhint %}

This Module consists of the following Components and will be added to with new updates:

* **Visual Aids:** Post-Processing features to change the overall colours, text, and look of a scene.
* **Auditory Aids:** Volume controls and Closed Captions for Sounds.
* **Motoric Aids:** Configurable input controls and Tank Camera
* **Cognitive Aids:** Dyslexia font, Parental Controls, Motion Sickness prevention, and Game Speed.

![](/files/-LggddDfbuBefDwIjSKo)


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