Example 4 - Sounds

The Sounds Example demonstartes the use of the Sound Actions, playing music from a folder or a website, and plays random sounds each time the player character reaches a marker.

The OnKeyDown Alpha 2 is used to change the volume of a Custom Mixer, and OnKeyDown Alpha 5 will play a Random sound from a folder.

Note: for the sounds in the Folder to be included in your build, the folder must be labeled or with a folder called Resources.

The Actions in this example are easy to follow, however this example does not include the setting up of a Custom Mixer. This is outside the scope of this documentation.

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